Tuesday, April 21, 2026

Flashing Steel unit profiles for Italian Wars troops

Note: the full armor/partial armor rules are house rules made up for earlier games I played with FS - they are translated from 17th century half/three quarter armor rules.

I. Cavalry

Gendarme - 94pts
Gendarmes are the heaviest form of Renaissance cavalry, the mounted elite nobility of a kingdom. They prefer the comfort of a camp over going on missions, so they are rare to find in a skirmish.
Q3+ C4 (40)
Cavalry Lance (12)
Dashing (5)
Elite (4)
Full Armor - C+1 when defending against ranged attacks; ignores enemy ‘better weapon’ knock-downs.
Impetus (7)
Mounted (6)

Squire - 53pts
This is a general term for battle cavalry of lesser standing, usually in support of a gendarme or leading a troop of light cavalry.
Q4+ C3 (23)
Impetus (7)
Mounted (6)
Partial Armor - ignores enemy ‘better weapon’ knock-downs. (7)
Sword - other or Pole Arm [short spear] (10)

Jinete - 51pts
Light Spanish horse with nothing for equipment but a quick steed and lots of bravado.
Q4+ C3 (23)
Dashing (5)
Impetus (7)
Mounted (6)
Sword - other or Pole Arm [short spear] (10)

Stradiot or Mounted Crossbowman - 58pts
Mercenary light cavalry, famous for their skirmishing skills.
Q3+ C3 (30)
Mounted (6)
Sword - other or Pole Arm [short spear] (10)
Bow or Crossbow (12)

Reiter - 60pts
Cavalry of lesser standing, drilled the German Imperial way to use pistols, softening up the target before a charge.
Q4+ C3 (23)
Mounted (6)
Partial Armor - ignores enemy ‘better weapon’ knock-downs. (7)
Pistol (10)
Double Pistols (4)
Sword - other (10)

II. Infantry

Crossbowman - 48pts
Rank and file troopers favouring the crossbow instead of matchlock weapons.
Q4+ C3 (23)
Bow or Crossbow (12)
Forester (3)
Sword - other (10) [or just a dagger for a lesser point cost]

Arquebusier - 48pts
Rank and file troopers, well trained in harassing enemy close formations with their firearms.
Q4+ C3 (23)
Forester (3)
Musket Light (12)
Sword - other (10) [or just a dagger for a lesser point cost]

Elite Shooter - 70pts
A veteran soldier skilled in using his firearm.
Q3+ C4 (40)
Ranger/Light infantry (5)
Hawkeye (3)
Musket Light (12)
Sword - other (10)

Halberdier - 48pts
Generic troops armed with pole weapons - the pike being a formation weapon, these should have been discarded for shorter pieces when skirmishing.
Q4+ C3 (23)
Brawler (15)
Pole Arm (10)

Swordsman - 50pts
Armoured front ranker swordsmen favoured by the Spanish, or basically any trained soldier sent on a skirmish mission.
Q3+ C3 (30)
Maximise Weapon (3)
Partial Armor - ignores enemy ‘better weapon’ knock-downs. (7)
Sword - other (10)

Elite Swordsman or Halberdier - 67pts
A valuable veteran melee professional, usually escorting an ensign or a VIP.
Q3+ C4 (40)
Bodyguard (3)
Elite (4)
Partial Armor - ignores enemy ‘better weapon’ knock-downs. (7)
Strong (3)
Two-handed sword (counted as a Pole Arm) or Pole Arm (10)

Foot Knight - 75pts
A nobleman trained to fight on foot, with excellent gear at his disposal.
Q3+ C4 (40)
Duellist (7)
Fearless (3)
Full Armor - C+1 when defending against ranged attacks; ignores enemy ‘better weapon’ knock-downs.
Sword - Rapier (15)

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