Wednesday, January 17, 2024

Klagech Fleet Program #3 - Log Turns 11-20

 

(Living index of all ships)


Turn 11
Starting Budget: 0
Budget Current Turn: 5
Industrial Investment: 4 points spent on dockyard expansion, up to 16.000 tons
Construction: a single TBD, Y.8 Teke

(Conflict with Asansmat breaks out)

Turn 12
Starting Budget: 0
Budget Current Turn: 5+1S=6
The Klagimiryan Parliament votes for a Special Fund, 1d6 extra funds for five consecutive turns. 
Spent on Dockyard Expansion, hitting 17.500 tons.

Relocation: the two armored cruisers and three auxiliaries are relocated to the Overseas Station.
Strategic action: Six cruisers raid the Asansmati waters, but encounter no enemies.
Continuous action: Two cruisers guard the north-western shipping route.
Action: a single Asansmati light cruiser attacks a convoy bound for Zinqagur, five merchantmen guarded by two Q-ships. The Klagech win the fight and the cruiser retreats. One merchantman is damaged and another is sunk.

Turn 13
Starting Budget: 0
Budget Current Turn: 5+2S=7
4 points spent on Dockyard Expansion, hitting the 18.500t mark.

Relocation: none.
Strategic action: none.
Continuous action: the cruiser fleet patrols the northern border with Asansmat.
Action: The Asansmati battle fleet steams from their home ports and the cruiser fleet withdraws without a fight.

Turn 14
Starting Budget: 3
Budget Current Turn: 1+1S=5
No purchases

Relocation: the two battleships join the Overseas Station.
Strategic action: the main battlefleet (2 ACs and 2 BBs) make a sortie to turn off Asansmati raiders.
Continuous action: the six light cruisers guard the shipping routes.
Action: a grouping of eight or so Asansmati cruisers is sighted near Tunova Atoll. Three cruisers and the battleships move to intercept, but the cruisers evade and get out of sight between the islands.

Turn 15
Starting Budget: 5
Budget Current Turn: 10+1S=16 
The Dreadnought/Bellerophon style battleship C.3 Gurur Yüzen is built (18.500t load).
(C.4 Kovalaie is reserved for the battlecruiser)

Relocation: Gurur Yüzen joins the Overseas Station
Strategic Action: none
Continuous Action: all available units work on deterring commerce raiders
Action: five Asansmati cruisers attack a convoy of four ships and three cruiser escorts. The Klagimir cruisers manage to break off, one escort is damaged and captured, the convoy scatters. The rest of the cruiser fleet is notified, and they manage to counterattack with eight ships. During the chase, one Asansmati light cruiser is sunk, the rest escapes.

Turn 16
Starting Budget: 1
Budget Current Turn: 3+2S=6 (last of the emergency fund)
Klagimir agents manage to purchase a Jackewlinese (Invincible-class) BC for credit, a 13 Budget Point price, down payment is due when the ship is completed. In turn, Klagimirya opens up their southern ports for Jackewlinese ships, and supplies coal and ammunition, especially cordite. 

Relocation: none
Strategic Action: the five-ship main battle line begins a show of force, steaming towards Asansmat, but when the Asansmati battleships and cruiser escorts move to intercept, they turn back.
Continuous Action: the cruisers still patrol the convoy routes, but find no enemies.
Action: four Asansmati TBDs attack two cruisers and destroyer escorts heading home. The fight is inconclusive.

Turn 17
Starting Budget: 0
Budget Current Turn: 7
C.4 Kovalaie is delivered.

Relocation: Kovalaie and the faster units of the Home Fleet join the Overseas Station, preparing for the strike on Asansmat.
Strategic Action: four battleships are sighted steaming west, but they disappear before a major action could be fought. However, this means that the Asansmati main battle line is split in two.
Action: all Asansmati cruisers are withdrawn.

Turn 18
Starting Budget: 0
Budget Current Turn: 4
3 more destroyers are built in the dockyard; one more is gifted by the people to the Pashin of the Navy.

Relocation: The destroyers join the Overseas Station.
Strategic Action: The Overseas Fleet steams out towards Léqa Fort.
Continuous Action: none, all cruisers and auxiliaries join the main fleet.
Action: The Battle of Tunova Atoll occurs, as the Asansmati do not wish to get their fleet destroyed piecemeal.


The Klagimir plan:
The battleship division enters the central area, and carefully dictating the range with their modern ships, picks out the enemy battleships. The older ships are there to disperse damage and take enemy fire away from the dreadnoughts. The BC and CAs may even choose an outward approach, herding the two Asansmati groups right into the narrows.
The TBD division rushes forward, launches two torpedo salvoes in two waves (5/4), then goes back to the Selale and the tender to refill. The two auxiliaries follow from a safe distance, and Selale should scare off any attack with her guns.
The cruiser division, in close operation with the older warships, attempts to get in range of the larger enemy cruiser group, adding local pressure. The Klagimir cruisers are slower, but can gain superiority as the Asansmati fleet is known to be divided.
The overall goal is to have the enemy fleet concentrate within the narrow passage between the two island groups, thus reducing their effectiveness. Units breaking out are primary targets. Fire should be concentrated on ships signaled by the squadron flagships, unless a better opportunity arises along the line. The fleet is to keep a distance away from Léqa Fort until the enemy ships are destroyed or routed, at which time either the surrender could be forced, or the walls bombarded by heavy units from a safe distance.
The auxiliaries should tend to any damaged ship, moving up behind the main battle line.

The Asansmati plan:
Overwhelm the enemy with superior numbers, using flanking maneuvers by the light squadrons and concentrated heavy fire from the battleships.

Results: decisive Klagimir victory, with the Asansmati fleet surrendering/being destroyed.
Asansmati losses: 3xBB, 3xCL, 2xDD sunk, the rest surrendered
Klagimir losses: 1xCA, 4xCL, 5xTBD damaged

This effectively ends the campaign; the treaty forced on Asansmat allows them to retain 50% of their cruiser fleet, but all five battleships are repaired at their expense, then taken as prizes by the Klagech to reinforce their Southern squadrons. A small auxiliary fleet can keep an eye on the northern shipping routes.

(Total amount gained by the Klagimir: 5x BB - 1 British, 4 American style, 3xCL, 5xTBD, 1xB - with 2xCL and 2xCA remaining in Asansmati hands)

Turn 19
Starting Budget: 1
Budget Current Turn: 9=10
5 points spent on Repairs=5

The damaged 4 cruisers and 5 TBDs remain at Bati Mezar, forming the new Overseas Fleet; they are supplemented by the damaged Asansmati battleships. The three protected cruisers are repaired at Asansmat, then sent to join the Home Fleet in Klagdemiri, along with the other two battleships. The new flagship of the Overseas Fleet is Emir Gifu.

The Klagimir naval command and government are afraid of provoking the Island Kingdoms, so they refrain from reinforcing C'atal too much. The intact 2xCL, 1xCA and 5xTBD are sent there, with Rüzgar as squadron flagship.

Turn 20
Starting Budget: 5
Budget Current Turn: 7=12

The government is too afraid to be indebted to Jackewline, so they order a semi-dreadnought battleship from Dorrosean, the Republique-class C.10 Koné Kavar. However, they fail to deliver. The price is returned.



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